Search Issue Tracker
Fixed in 1.1.0-pre.6
Votes
0
Found in [Package]
1.1.0-preview.3
Issue ID
1335838
Regression
No
InputSystem 1D axis Composite Binding will return a incorrect value if minValue and maxValue is not -1 and 1
How to reproduce:
1. Open the attached project "Test2021.2.zip"
2. Open SampleScene
3. Click Play
4. Press the A and D buttons
5. Observe Console
Expected result: 1, 2, and 1.5 is printed to the Console
Actual result: -1, 1, and 1.5 is printed to the Console
Reproducible with: 1.0.0 - 1.1.0-preview.3 (2019.4.26f1, 2020.3.9f1, 2021.1.8f1, 2021.2.0a17)
Could not test with: 2018.4.34f1 (Input System not supported)
Note:
1. The midpoint value is returned correctly
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
Resolution Note (fix version 1.1.0-pre.6):
Fixed in: Input System 1.1.0-pre.6