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0
votes
Fixed

[UnityHub] [2018.1] Project version is set to 2018.1.0b6 when creating a...

Packman

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Apr 20, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Create a new project through Unity hub2. Go to [Project dir]/ProjectSettings/3. Open ProjectVersion.txt and obse... Read more

0
votes
Fixed

[osx] [facebook] UI error in build settings when Windows Mono isn't inst...

Facebook Gameroom

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Apr 20, 2018

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Version/s: 2018.1.0f1

-e: see title, see screenshot -repro:--install gameroom but not windows mono support on OSX--open editor--open build settings--switc... Read more

0
votes
By Design

Shader Keyword changes are reset when Material is selected or expanded i...

Shaders

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open the user-submitted Project and open the "SampleScene" Scene2. Enter play mode and press the left mouse butt... Read more

0
votes
By Design

Scripted Importer warns of Identifier uniqueness violations when multipl...

Scripting

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Apr 15, 2018

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Version/s: 2017.3.0a7, 2018.1.0b13

Reproduction steps:1. Download user's project and open in Unity2. Clear the console3. Reimport "TestAsset" in Project tab Expected: ... Read more

0
votes
Not Reproducible

Crash when creating a WebGL build without switching the platform.

Build Pipeline

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Apr 20, 2018

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Version/s: 2018.2.0a7, 2018.2.0b1

Crash when creating a WebGL build without switching the platform. Steps to repro:1. Create a new project.2. Select WebGL platform fr... Read more

2
votes
Fixed

[iOS] [iPhoneX] Screen.safeArea in not reported correctly when orientati...

iOS

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Apr 20, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open repro project2. Build for iOS, run on iPhone X3. Notice that there is no safe area(colored greenly) in portrait... Read more

0
votes
Won't Fix

Undo.RecordObject not dirtying newly added list elements on prefab insta...

Themes

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Mar 01, 2017

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Version/s: 5.5.0f3

When the user adds a new item to a serialized list field on a prefab instance, the size property for the list is dirtied, but the li... Read more

0
votes
Fixed

Particle System using SkinnedMeshRenderer shape generate warning and err...

Visual Effects - Legacy

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Apr 20, 2018

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Version/s: 2017.2

- Open the scene TestScene - Press Play -Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the cons... Read more

0
votes
Fixed

Mouse events aren't called in a build when the view is rendered by a cam...

Camera

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Apr 19, 2018

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Version/s: 2018.2.0b1

Repro:1. Open QA attached project "repro"2. Enter Play Mode3. Click and hover the mouse over both cubes4. Exit Play Mode5. Build and... Read more

0
votes
Duplicate

[MacOS] Creating a Mac Build on a Windows machine leads to crash on Mac

MacOS

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Apr 09, 2018

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Version/s: 2017.4.0f1

Reproduction steps:1. Open the user attached project "multiplayerTest.zip" on Windows;2. Build the project for Mac OSX;3. Open the b... Read more

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