Search Issue Tracker
Fixed in 2018.2.4f1
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.2
Issue ID
1028462
Regression
No
Particle System using SkinnedMeshRenderer shape generate warning and error when timescale is set to 0
- Open the scene TestScene
- Press Play
-Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the console
-Exit playmode, will generate the error
Fixed in 2017.4.13f1, 2018.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressables.LoadAssetAsync<TObject> which does not release when Addressables.Release is used
- Crash on TryToRegisterMonoScriptToHashMap when importing a specific .unitypackage
- Transparent GameObjects are not visible behind other transparent GameObjects when "Receive SSR Transparent" material property is enabled
- Shader is missing when "Strict shader variant matching" is enabled in the Player settings
- [Android][UaaL] Custom Frame Layout causes Unity to render over native Android UI when the App is backgrounded and foregrounded
Add comment