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Non Kinematic GameObject with Fixed Joint moves too far away from the or...
Steps to reproduce:1. Download and open the user's project "Test Physics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on Play... Read more
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro:--create new project with alpha16 on Windows 7--build project & notice it works--c... Read more
[XR Interaction Toolkit] XRSocketInteractor does not interact with XRGra...
Reproduction steps:1. Open the user's attached "Socket.zip" project2. Load SampleScene3. Enter Play mode4. Press Space on the keyboa... Read more
Models becomes Unlit when using RawImage in Windows Build
How to reproduce:1. Open the attached project "Unlit.zip" from Google Drive2. Open Assets/Scenes/RedDesert.unity3. Enter Play Mode4.... Read more
[TextMeshPro] Text disappears when saving Scene
How to reproduce:1. Create a new Unity project2. Create a TextMesh Pro button3. Select Button > Text (TMP)4. Make any changes to ... Read more
Editor freezes when extracting materials from a .fbx model after setting...
How to reproduce:1. Open the attached "ExtractModels.zip" project2. Open the "SampleScene" Scene3. Set the SRP Settings to the URP A... Read more
Image is not compressed when changing the compression format in OnPostpr...
How to reproduce:1. Open the attached project "TexBug.zip"2. Change platform to Android3. Select '1_vr_T1_001' in the Project View4.... Read more
delayCall delegate's Invocation List size doubles when the Package Manag...
Reproduction steps:1. Open the attached project ("case_1336406.zip")2. Open the "SampleScene": Assets > "SampleScene"3. Open and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera