Search Issue Tracker
Duplicate
Votes
3
Found in [Package]
3.0.6
Issue ID
1337261
Regression
Yes
[TextMeshPro] Text disappears when saving Scene
How to reproduce:
1. Create a new Unity project
2. Create a TextMesh Pro button
3. Select Button > Text (TMP)
4. Make any changes to the material (e.g. set Underlay Softness to 0.3)
5. Press Ctrl+S to save Scene and observe the text in a Scene view
Expected results: the text does not disappear when the Scene is saved
Actual results: the text disappears when the Scene is saved
Reproducible with: 3.0.6 (2021.1.0a1), 3.0.6 (2021.1.6f1), 3.0.6 (2021.2.0a19)
Not reproducible with: 1.4.1 (2018.4.35f1), 2.1.6 (2019.4.26f1), 3.0.6 (2020.3.11f1)
Comments (1)
-
TastyPie
Sep 12, 2021 12:45
The easy way to fix this is to go in the "Additional shader channels" in the canvas component and disable "Normal" and "Tangent".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
This is a duplicate of issue #1341814