Search Issue Tracker
Duplicate
Votes
3
Found in [Package]
3.0.6
Issue ID
1337261
Regression
Yes
[TextMeshPro] Text disappears when saving Scene
How to reproduce:
1. Create a new Unity project
2. Create a TextMesh Pro button
3. Select Button > Text (TMP)
4. Make any changes to the material (e.g. set Underlay Softness to 0.3)
5. Press Ctrl+S to save Scene and observe the text in a Scene view
Expected results: the text does not disappear when the Scene is saved
Actual results: the text disappears when the Scene is saved
Reproducible with: 3.0.6 (2021.1.0a1), 3.0.6 (2021.1.6f1), 3.0.6 (2021.2.0a19)
Not reproducible with: 1.4.1 (2018.4.35f1), 2.1.6 (2019.4.26f1), 3.0.6 (2020.3.11f1)
Comments (1)
-
TastyPie
Sep 12, 2021 12:45
The easy way to fix this is to go in the "Additional shader channels" in the canvas component and disable "Normal" and "Tangent".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
This is a duplicate of issue #1341814