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An application listens on a random port when using an HttpListener on Wi...
How to reproduce:1. Build and run the user attached project2. Insert "http://127.0.0.1:12345/" into the text field3. Click on "Start... Read more
Custom model's cloth constraints disappear and/or get scattered when ent...
How to reproduce:1. Open the attached 'project-1186768.zip' project2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress'3. ... Read more
Some of Package Manager built-in packages' dependencies are not listed
How to reproduce:1. Create a new project2. Navigate to Built-in packages tab in the Package manager3. Remove Physics or VR packages ... Read more
Asset Bundles have different CRC values when Game Window Aspect Ratio is...
Repro steps:1. Open user attached "BundlesTest.zip" project2. In the top menu, go to Bundles > Build Asset Bundles3. Go to the fo... Read more
[Android] Crash at libarcore_c.ArConfig_setUpdateMode when using AR foun...
To reproduce:1. Open attached project2. Build and run to Android device Actual result: Application crashesExpected result: Applicati... Read more
Multiple errors are thrown when TMP Dropdown is set to Visualize and ent...
How to reproduce:1. Open attached project ("case_1186819.zip")2. In the Hierarchy expand "Canvas" Game object and select "Dropdown"3... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
[Asset Importers] Asset store package crashes on import
Link to the asset: https://assetstore.unity.com/packages/templates/tutorials/liquid-physics2d-21191When attempting to import this, t... Read more
[Visual Effect Graph] Checkboxes of the properties from "Line Output" no...
Checkboxes overlap with the properties title under "Line Output" node, refer screenshot Steps to repro:1. Create a new project2. Win... Read more
[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro:1. Create a new project.2. Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject