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Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
[Blackboard] Deleted properties still show up in the inspector
Repro steps:1. Create a new VFX and add it to the scene2. Open the VFX and create an exposed property (i.e. a float)3. Open the insp... Read more
Selecting elements with Shift + Up/Down arrow is broken in Hierarchy window
How to reproduce:1. Open attached project "BugReport2.zip"2. Select "Cube(3)" in the Hierarchy window3. Press Shift + Up arrow 3 tim... Read more
[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps:1. Open user's attached project2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 2020.... Read more
[XR SDK] Tracked Pose Driver stops working after suspending play while R...
How to reproduce:1. Open the attached "Debug2.zip" project2. Build to UWP3. Open Visual Studios solution -> Build project (Debug,... Read more
[Shadergraph] Subgraph node precision is overriden when it does not matc...
Reproduction steps:1. Download and open the attached project "SubGraphBug.zip"2. Double-click the HalfPrecisionTest asset to open it... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce:1. Open the attached project2. Click File > Build Settings3. Build the project Expected result: The game builds ... Read more
Mesh is shaded as black when setting BoneWeights via Advanced Mesh API
How to reproduce:1. Open the attached project's Scene labeled "BoneWeightTestScene"2. Enter the Play Mode3. Inspect the generated "A... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps:1. Open the project attached in "Test CS Bug.zip"2. Go File -> Build Settings3. Enable Create Xcode project4. ... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce:1. Open the attached project "Case_1319589"2. In the top menu go to Window/DoIt -- this tries to create a Mesh at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used