Search Issue Tracker
Imported Prefab file (in Library folder) is out-of-sync with source Pref...
A prefab with an old library representation will display different states in Prefab Edit Mode and in its instances in the Scene To r... Read more
Debug.Log(p.frame) returns incorrect frame value after seeking to a frame
To reproduce:1. Open attached project "SeekCompleted.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Press "Seek to frame ... Read more
NullReferenceException errors are thrown when interacting with Input Sys...
How to reproduce:1. Create a new Unity project2. Import the Input System package3. Import the Quick Search package4. Open Edit > ... Read more
Windows Editor crashes on building when Custom texture is set as Project...
To reproduce:1. Open attached project;2. Make sure custom texture (you can use the texture added in the project (icon.png) or import... Read more
CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more
[UIR] UIElements alters the state of Random
How to reproduce:1. Open the attached 'ui-elements-random-state.zip' project2. Enter Play Mode3. Observe the Console's log Expected ... Read more
[DotsShooter] BuildSettings asset is unloaded during build
Steps to reproduce : - import the dots sample project- select menu item A2/Bugs/Build gets wrong executable name- wait for build to ... Read more
[Linux] Context menus are created at the wrong place
How to reproduce:1. Create or open any project2. In Project window, click on the Create Asset button (+) Expected results: Context m... Read more
Connection fails when creating a link using Collab on CentOS
Using Collab on CentOS 7 fails when retrieving a link. Repro:1) Using CentOS 7, open Unity and create a project.2) Click the "Collab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title