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Black Game view with Frame Debugger when using CommandBuffer.Blit() over...
Reproduction steps: 1. Open "frame debugger black screen.zip" project 2. "Window" -> "Frame Debugger" 3. Enable the Frame Debugger ... Read more
Blend Tree animation is not blended correctly
How to reproduce: 1. Open the "BlendTreeRepro.zip" project 2. Open the "Repro" scene 3. Enter Play mode 4. Open the ReproCharacter's... Read more
Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more
Splitting up the Animation clip in Timeline Editor results into Timeline...
How to reproduce: 1. Open the attached "SyncRepro" project and "Repro" scene 2. Make sure that Timeline and Animation windows are b... Read more
Unity freezes while applying prefab when the scene has multiple Box Coll...
Reproduction steps: 1. Download project "PrefabApplyBug.zip" and open in Unity 2. Open scene "Bug" 3. Select "Prefab" in Hierarchy 4... Read more
[iOS] German upper case letter sharp S (ß) (Unicode U+1E9E) does not fal...
The German capital sharp S letter was introduced recently as part of Unicode in 2008. When this character appears in a Text compone... Read more
[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice a freeze, later a crash in the editor Expected result... Read more
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity rec...
To reproduce: 1. Download attached project "2DAdventureGame.zip" and open in Unity 2. Open "Test" scene 3. Click "MapGenerator" gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used
- [D3D12] HDRP DLSS resource state is reported incorrectly when when calling ClearUnorderedAccessViewFloat
- URP Decal Projector does not render decal when in Play Mode with a specific project
- Audio Source does not output audio when using 3rd party plugin for Text-to-Speach