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Textures turn black in Play mode when QualitySettings.masterTextureLimit...
How to reproduce:1. Open attached project (MasterTextureLimitRepro.zip)2. Open the SampleScene in the Scene folder3. Enter play mode... Read more
[HDRP] Broken fog
Version tested: 2020.1.0a7 + 8.0.0 (HDRP/staging) Steps to reproduce:1) Create an empty 3D project2) Import HDRP packages from the s... Read more
FBX References to prefabs and scripts are lost after upgrading project t...
How to reproduce:1. Open the attached project ("FBXImportBugReport.zip") in 2019.2.1f12. Open SampleScene scene3. Select Helper Game... Read more
[Addressables] Addresables with packed play mode looses material with LW...
To reproduce:1. Open attach project2. Make sure the Android platform is set3. Press play in the editor Actual result: Cube is pinkEx... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more
[HDRP] New scene prefab looks overexposed
Version tested: 2020.1.0a7 + 8.0.0 (Master), 2020.1.0a7 + 7.1.2 (Package Manager) Steps to reproduce: 1) Create an empty project2) A... Read more
Imported Prefab file (in Library folder) is out-of-sync with source Pref...
A prefab with an old library representation will display different states in Prefab Edit Mode and in its instances in the Scene To r... Read more
Debug.Log(p.frame) returns incorrect frame value after seeking to a frame
To reproduce:1. Open attached project "SeekCompleted.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Press "Seek to frame ... Read more
NullReferenceException errors are thrown when interacting with Input Sys...
How to reproduce:1. Create a new Unity project2. Import the Input System package3. Import the Quick Search package4. Open Edit > ... Read more
All about bugs
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