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WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro:--create new project with alpha16 on Windows 7--build project & notice it works--c... Read more
[XR Interaction Toolkit] XRSocketInteractor does not interact with XRGra...
Reproduction steps:1. Open the user's attached "Socket.zip" project2. Load SampleScene3. Enter Play mode4. Press Space on the keyboa... Read more
Models becomes Unlit when using RawImage in Windows Build
How to reproduce:1. Open the attached project "Unlit.zip" from Google Drive2. Open Assets/Scenes/RedDesert.unity3. Enter Play Mode4.... Read more
[TextMeshPro] Text disappears when saving Scene
How to reproduce:1. Create a new Unity project2. Create a TextMesh Pro button3. Select Button > Text (TMP)4. Make any changes to ... Read more
Editor freezes when extracting materials from a .fbx model after setting...
How to reproduce:1. Open the attached "ExtractModels.zip" project2. Open the "SampleScene" Scene3. Set the SRP Settings to the URP A... Read more
Image is not compressed when changing the compression format in OnPostpr...
How to reproduce:1. Open the attached project "TexBug.zip"2. Change platform to Android3. Select '1_vr_T1_001' in the Project View4.... Read more
delayCall delegate's Invocation List size doubles when the Package Manag...
Reproduction steps:1. Open the attached project ("case_1336406.zip")2. Open the "SampleScene": Assets > "SampleScene"3. Open and ... Read more
Particle System shortcuts don't work when Particle playback controls are...
How to reproduce:1. Open a new Unity project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects ->... Read more
[MacOS] "Failed to parse" errors are thrown when building with a macOS p...
Reproduction steps:1. Open the user's attached project2. File -> Build Settings -> Build3. Observe the console window Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked