Search Issue Tracker
[M1] Custom Shader produces visual artifacts when in Apple Silicon build
How to reproduce:1. Open the attached project2. Make a build3. Open the built Player4. Observe the rendering Expected result: No vis... Read more
Image will appear flipped when using the Bilinear resize algorithm
How to reproduce:1. Open the attached project "BilinearFlip.zip"2. Open SampleScene3. Select the Image in the Project View4. Set the... Read more
[Windows] Editor window doesn't repaint and interface becomes black when...
How to reproduce:1. Install PowerToys (https://docs.microsoft.com/en-us/windows/powertoys/install)2. Open a new Unity project3. Un-m... Read more
[HDRP][DXR] Player Build crashes when Scene contains Planar Reflection P...
How to reproduce:1. Open the attached project named "Case_1339749"2. Build the Player3. Launch the project Build Expected results: T... Read more
UGUI unresponsive when interacting on secondary display
Reproduction steps:1. Open user attached Project2. Build and Run3. Try to interact with the UGUI on the 2nd display Expected result:... Read more
Infinity loop on importing Assets, when building appx package via MRTK b...
1. Create a new project -> Install MRTK2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -> Utilities > Build Win... Read more
[Windows] Semantics are not holding consistency between vertex output an...
How to reproduce:1. Open the user's attached project and Scenes/semantics scene2. Observe the Cube in the Game view Expected result:... Read more
Canvas with Target Display set to Display 2 is not rendered when there i...
How to reproduce:1. Open the attached "MultipleDisplay.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4... Read more
[DOTS][Mobile] IL2CPP ARM64 app crashes on start in release build
Steps to reproduce:1. Open the user's attached project "ECS Test with ARM64.zip"2. Build it to Android3. Open the app Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector