Search Issue Tracker
Duplicate
Votes
0
Found in
6000.0.43f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-100586
Regression
No
Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
Reproduction steps:
1. Open the attached “IN-97324” project
2. Open the “Map” Scene in the Assets/Scenes folder
3. Enter Play mode
4. Observe the Game view
5. Observe the Scene view
Expected result: The shadow behavior is the same in both the Game view and the Scene view
Actual result: Parts of the shadow dissapear in the Game view but not in the Scene view
Reproducible with: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Could not test with: 2022.1.0a1, 2022.3.60f1(Multiple “does not contain definition” errors)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
-
Resolution Note:
After assessing the report, it seems to be a duplicate and similar to a previously reported issue. Thanks for reporting this issue and providing additional information, and will work with the developer in resolving the originally reported issue
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-90714
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title
- Public char variables uneditable in Inspector when project setting "Use IMGUI Default Inspector" is enabled
- IAP Listener component’s list titles go out of bounds when resizing the Inspector window horizontally
- Selected Camera sublayer blends with highlight color in Graphics Compositor window when Editor theme is set to Light
- Scene view/Status bar is flickering when hovering mouse on BaseLayer if Camera Layer is above BaseLayer in Graphics Compositor window
This is a duplicate of issue #UUM-90714