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Changes to the "Max Texture Size" and "Compression" settings in the Spri...
How to reproduce: 1. Create a new project 2. In the Project window Right-click -> Create -> Sprite Atlas 3. Click the newly created ... Read more
[macOS][Editor] IndexOutOfRangeException is thrown on selecting "Edit La...
IndexOutOfRangeException is thrown on console when user selects "Edit Layers" or "Tags and Layers". Steps to reproduce: 1. Create a... Read more
Package Manager UI - Can't scroll the List View or Detail View using the...
You cannot scroll either the list view or the detail view of the Package Manager UI using the Mouse Scroll Wheel when a scroll bar i... Read more
Package Manager UI - Cursor does not change when hovering over web links
When hovering over web links in the Pacakge Manager UI window, the cursor does not change to a hand icon. This is inconsistent with ... Read more
Package Manager UI - Web Link style is inconsistent with the rest of the...
The style of the links used in the Package Manager UI is inconsistent with the style used throughout the rest of the editor. Found ... Read more
Package Manager UI - Editor window tab is missing an icon
The Package Manager UI editor window tab is currently missing an icon. This is inconsistent with the rest of the editor. Any dockabl... Read more
[UI] Changing Slider/Scrollbar Direction throws "SendMessage..." warning...
How to reproduce: 1. Create new project 2. Create UI - > Slider 3. In Inspector Window change Direction from "Left to Right" to "Rig... Read more
Copying import settings on a fbx from a Preset made from another fbx may...
Certain import settings with presets cause missing references in prefab and scene : Reproduction Steps: 2018.2, start new 3D proje... Read more
GraphView Node UI Elements Elongate into Weird Shapes
GraphView Node UI Elements Elongate into Weird Shapes during certain mouse manipulations. So far, has been observed in Shader Graph... Read more
Unity behaves differently when maximized on Mac
How to reproduce: 1. Open attached project(ParaLily.zip) 2. Open Scene Assets/!Scenes/1-5 3. Set Maximize On Play to true in the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Native Crash on TilemapRendererJobs
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI