Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
Issue ID
1031246
Regression
No
Copying import settings on a fbx from a Preset made from another fbx may mismatch asset indexes and loose references.
Certain import settings with presets cause missing references in prefab and scene :
Reproduction Steps:
2018.2, start new 3D project with extras
In the project view go to ExampleAssets > models > brush
Create a Preset from the brush model using the top right Preset button.
Select the Construction Light model
Apply the previously created Preset using the to right Preset button
Click Apply
Notice construction light disappears in the scene.
Select the transforms and notice linked meshs are either missing or wrong.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [AI Assistant] UI Overlap: Permission dropdown menu persists and obstructs "Allow" / "Deny" buttons in AI Assistant window
- Dragging an object under another to set it as the child will rename the parent object if we trigger a rename and start dragging immediately
- UITK WorldSpace ScrollView behaviour on Mobile
- [VisionPro] WebCamTexture fails to capture Persona stream frames
- Some shader variants are not collected when tracing with GraphicsStateCollection
Add comment