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[HDRP] Camera Clipping planes ranges allow for unsupported user input
If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more
[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...
Reproduction steps:1. Open the attached project "Repro"2. Open Scene "SampleScene"3. Build and Run on Android4. Zoom in and move the... Read more
Scene and Game Views get zoomed in and out after creating/modifying a sc...
Repro steps:1. Open the attached project "Tetris"2. Create a new script Expected: Script is created and no movement is seen in the s... Read more
NavMeshModifier fails to Override Area when Area Type is set to Not Walk...
Reproduction steps:1. Open project "case_1335753-NavMeshModifierNonWalkableBug"2. In the Assets folder, go to Assets>Scenes3. Ope... Read more
[Standalone] Handheld does not exist
How to reproduce:1.Open the attached "HandheldBug.zip" project2. Build and run on Windows Standalone Expected result: Build succeeds... Read more
[UWP] build Crashes when trying to switch Scene
How to reproduce:1. Open the attached project (link in description)2. Build and run to UWP3. Open built the solution in Visual Studi... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps:1. Open the attached project "newTest.zip"2. Select "Assets/Android/AndroidScripts.asmdef" in the Project window3... Read more
[VFX Graph] Graph cannot be saved and NullReferenceException is thrown w...
How to reproduce:1. Create a new project or open the existing one2. Create a new VFX Graph and open it3. Save the Graph Expected res... Read more
Addressables Labels are lost when creating Settings inside of batched As...
How to reproduce:1. Open the user's attached project2. In the topbar menu select Bug > Run3. Select Window > Asset Management ... Read more
GenericMenu shows as disabled on macOS ModalUtility window
Steps to reproduce:1. Download and open the project "MenuTest.zip"2. Right-click inside the Assets folder in the Project window3. Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size