Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.18.4
Issue ID
ADDR-1972
Regression
Yes
Addressables Labels are lost when creating Settings inside of batched Asset operation
How to reproduce:
1. Open the user's attached project
2. In the topbar menu select Bug > Run
3. Select Window > Asset Management > Addressables > Groups
4. In the Addressables Groups window expand the 'Tools' dropdown and select 'Labels'
5. Observe the Addressables Labels window
Expected result: The 'Test' label is listed
Actual result: The 'Test' label is not listed
Reproducible with: Addressables 2019.4.0f1, 2019.4.27f1, 2020.1.17f1 (1.16.10, 1.18.4), 2020.2.0a11 (1.8.5), 2020.3.7f1, 2020.3.9f1, 2021.1.0a9 , 2021.1.8f1, 2021.2.0a17 (1.18.4)
Not reproducible with: Addressables 2018.4.35f1 (1.16.10, 1.18.4), 2020.2.0a12 (1.8.5), 2020.2.7f1, 2020.3.6f, 2021.1.0a8 (1.18.4)
Notes:
- The issue doesn't reproduce if AssetDatabase.StartAssetEditing() is not used
- The issue doesn't reproduce if 'AddressableAssetsData' already exists
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
The user will need to do AssetDatabase.SaveAssets after adding the label. Otherwise the imported settings object will not include their modifications.