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It is possible to open multiple EditorUtility.SaveFilePanelInProject dia...
To reproduce: 1. Open the project, attached by the user (case_928424-New_Unity_Project.zip) 2. Open the "scene" scene 3. Select Mai... Read more
Overlapping NavMesh Links make the Agent turn in the wrong direction the...
Steps to reproduce: 1. Open attached Unity Project "NavMeshComponents.zip" 2. Load Scene "stacked navmesh links" 3. Enter Play mode... Read more
.meta file not written OnPreprocessTexture changes, if .meta file exists...
Repro steps: 2. Open and close the project to create a Library folder and all .meta files 1. Open the "UnityPlayerIcon.png.meta" fi... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce: 1. Open user's project 2. Enter Play mode Expected: mentioned impulses' values are shown in UI via script Actual: scr... Read more
Crash when importing the FBX from Maya
Reproduction steps: 1. Open the attached project 2. Reimport FinnTestExport.fbx Expected: Unity imports the model Actual: Unity cr... Read more
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build. Reproduction steps: 1. Open the project 2. Open t... Read more
[Timeline] Prefab loses a track in timeline when it's instantiated from ...
To reproduce: 1. Open project attached by the user 2. Build asset bundle in project window (right mouse click -> Build Asset Bundles... Read more
Reverting changes in Texture Import Settings doesn't revert the Wrap Mode
To reproduce: 1. Open the project, attached by the tester (resetWrapMode.zip) 2. Select the "image" in the Project view 3. Change T... Read more
UI elements are not rendered until a new UI element is added
To reproduce: 1. Open the project, attached by the user (Star Wards.zip) 2. Open the "UI BUG" scene 3. In the Hierarchy, expand Gam... Read more
Unity crashes in Play Mode at FMOD_Resampler_Linear
Reproduction steps: 1. Open project attached (CarPhysics.zip). 2. Press Play. Expected result: Editor in play mode will work fine. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects