Search Issue Tracker
Fixed in 2018.1.X
Won't Fix in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.1p4
Issue ID
927163
Regression
No
.meta file not written OnPreprocessTexture changes, if .meta file exists before the library is created
Repro steps:
2. Open and close the project to create a Library folder and all .meta files
1. Open the "UnityPlayerIcon.png.meta" file with a text editor
2. Scroll down to "User Data" and delete "this is a sprite"
3. Delete the Library folder
4. Open the project
5. Open the "UnityPlayerIcon.png.meta" file
6. Scroll down to "User Data"
Fixed in: 2018.2.0a1
Expected result: "User Data: This is a sprite"
Actual result: "User Data: "
Reproduced with: 2017.2.0f3, 2017.2.0b2, 5.6.2p2, 5.5.4p1, 5.4.5p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Add comment