Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0b2
Issue ID
928500
Regression
No
It is possible to open multiple EditorUtility.SaveFilePanelInProject dialogs with the same button
To reproduce:
1. Open the project, attached by the user (case_928424-New_Unity_Project.zip)
2. Open the "scene" scene
3. Select Main Camera in the Hierarchy
4. Press Click Me button in the Inspector
5. In the Save Dialog navigate to somewhere outside the Assets folder
6. Press Save
7. In the popup press OK
8. Press the Click Me button without closing the Save Dialog
9. Repeat 5 - 9
Expected: it should not be possible to open another Save File dialog if one is already open
Reproduced 5.6.2p2, 2017.1.0f2, 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment