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[Android] Crash at libarcore_c.ArConfig_setUpdateMode when using AR foun...
To reproduce:1. Open attached project2. Build and run to Android device Actual result: Application crashesExpected result: Applicati... Read more
Multiple errors are thrown when TMP Dropdown is set to Visualize and ent...
How to reproduce:1. Open attached project ("case_1186819.zip")2. In the Hierarchy expand "Canvas" Game object and select "Dropdown"3... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
[Asset Importers] Asset store package crashes on import
Link to the asset: https://assetstore.unity.com/packages/templates/tutorials/liquid-physics2d-21191When attempting to import this, t... Read more
[Visual Effect Graph] Checkboxes of the properties from "Line Output" no...
Checkboxes overlap with the properties title under "Line Output" node, refer screenshot Steps to repro:1. Create a new project2. Win... Read more
[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro:1. Create a new project.2. Game... Read more
Editor freezes on build when compiling shader variants
How to reproduce:1. Open the uploaded project using the EnvIromen VM(Link in the Edit)2. Build the project Expected result: The proj... Read more
Lag when using AssetPicker
500-1000ms lag when typing in Asset Picker search on large projects. As search is performed immediately, this lag happens on each ty... Read more
Lag on expanding annotation
Lag when expanding component with annotations. The annotations are refreshed every time a type is not found in the annotation cache,... Read more
[VCS] Apply All Incoming Changes button is positioned slightly too low o...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets