Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.3
2020.1.0a1
Issue ID
1186931
Regression
No
Lag on expanding annotation
Lag when expanding component with annotations.
The annotations are refreshed every time a type is not found in the annotation cache, which is always for some type like transforms, monoscripts, etc.
To Repro:
1. Open a relatively big project.
2. Create a new scene.
3. Select the main camera.
4. In the inspector, expand/collapsed the Transform component. Notice the small delay every time the component is expanded/collapsed.
5. Do the same for the Camera component. Notice it doesn't do the same thing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment