Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.3
2020.1.0a1
Issue ID
1186931
Regression
No
Lag on expanding annotation
Lag when expanding component with annotations.
The annotations are refreshed every time a type is not found in the annotation cache, which is always for some type like transforms, monoscripts, etc.
To Repro:
1. Open a relatively big project.
2. Create a new scene.
3. Select the main camera.
4. In the inspector, expand/collapsed the Transform component. Notice the small delay every time the component is expanded/collapsed.
5. Do the same for the Camera component. Notice it doesn't do the same thing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Stevedore error: Cannot create artifact ps4-sdk-12_50 using repository unity-internal because that repository has been blocked" error when running "jam ProjectFiles"
- Crash on NVDEV_Thunk when changing VideoPlayer clip source on certain machines
- [HDRP] Forced context-switching occurs when adding an unregistered Custom Post Process to a scene Volume
- Multiple errors are spammed in the Console window when entering “Infinity” value in the Falloff field of a Freeform Light 2D
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
Add comment