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[DXR] Changing an include file used by a raytrace shader doesn't trigger...
Changing an include file used by a raytrace shaders doesn't trigger a reimport of the raytrace shader. How to reproduce: 1) Have a r... Read more
[Visual Effect Graph] NullReferenceException is thrown on selecting "Can...
Clicking on "Cancel" button from "Create Subgraph" pop-up causes NullReferenceException, refer attached video. Steps to repro:1. Cre... Read more
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more
Roslyn compiler VBCSCompiler.exe is not terminated when Unity is closed ...
How to reproduce:1. Create new project2. Create new script, open it, modify it and go back to Unity so the script is compiled3. Open... Read more
Child GameObjects with transform.SetAsLastSibling() in OnDisable aren't ...
Steps to reproduce:1. Open attached project "1186393.zip"2. Open "SampleScene"3. Enter Play mode4. In the Hierarchy -> dropdown "... Read more
Crash when dragging an Asset with SkinnedMeshRenderer Component created ...
How to reproduce:1. Open the attached project("Prefab Test Project")2. Enter Playmode3. Exit Playmode and drag "GeneratedPrefab" Ass... Read more
[Android] AndroidJavaObject.findClass() is not working when using Googl...
To reproduce:1. Open attached project "Example.zip"2. Build and run to Android device3. When application opens press Load Service Bi... Read more
[IMGUI] Expand icon for "On Demand Remap" Property doesn't work
"On Demand Remap" expand icon in "Materials" property under Import Settings is not getting clicked. refer attached video. Steps to r... Read more
The NavMeshAgent can not arrive at the Destination if there is the Nav M...
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity2. Open "SampleScene" scene3. Enter to Play mode... Read more
[iOS 13] UnityWebRequest.SendWebRequest() crashes when opening local fil...
How to reproduce:1. Build the "WebRequest_Crash.zip" project for iOS2. Open the Xcode project of the build3. Unity-iPhone > Edit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size