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Debugger agent sometimes crashes during batchmode builds
How to reproduce:1. Download the attached project2. Download the "UBM.zip" and put the extracted folder to the Assets folder3. Downl... Read more
[TextMeshPro] ArgumentException error is thrown on creating Sprite Asset...
ArgumentException error is thrown on creating Sprite Asset in Sprite Importer window. Steps to repro:1. Open the attached project.2.... Read more
Prefab instances lose reference when a library is deleted and scripts us...
To reproduce:1. Extract attached project ("case_1185524.zip")2. Delete Library folder and move Scripts folder out of Assets3. Open p... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more
[Visual Effect Graph] Collapse view of "Angle.XYZ over Life" block is ge...
Other curve angles which are not attached are visible and overlaps with an attached angle when "Angle.XYZ over Life" block is collap... Read more
Jitter/Instability when using Shared Depth Buffer for HoloLens/
Forum post: https://forum.unity.com/threads/unity-2018-3-and-hololens-holograms-are-not-stable.647734/ Favro Card: https://favro.com... Read more
Multiple warning messages are logged/spammed in the Console window when ...
How to reproduce:1. Open the attached 'project-1182792.zip' project2. In the Project window select 'alembicCube.abc'3. In the Inspec... Read more
Custom Timeline Tracks with class name different than the file name load...
How to reproduce:1. Open attached project2. Open "Assets/Player/Player" Scene, check CopiedDirector Timeline3. Enter the Play Mode R... Read more
AddressableAssetGroupTemplate asset Add Schema button text overlaps with...
How to reproduce:1. Open attached project ("reprod.zip")2. In Project window select AddressableAssetGroupTemplate asset3. Open Inspe... Read more
[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...
The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprites... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked