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[Linux] [Android] OpenJDK downloaded through Hub is not recognized in th...
How to reproduce:1. Create or open any project in 2019.3 that was downloaded through the Hub (along with OpenJDK)2. Navigate to Edit... Read more
Text elements placed over Image creates additional batch for Font Texture
How to reproduce:1. Open the "Text batch.zip" project2. Open the "SampleScene" scene3. Window > Analysis > Frame Debugger >... Read more
Applying changes to root prefab in a nested prefab re-adds a component e...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Remove Mesh Renderer component of Cube > Sphere4. ... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Build and open Visual Studio solution4. Build project Results:... Read more
UIElements elements are not redrawn correctly
STR1) With trunk, open any project2) Open the UIElements debugger3) Expand elements on the left side in the debugger4) Select one el... Read more
[HDRP] Scene view becomes Black when it contains a Visible mesh with Z-a...
Reproduction steps:1. Create a new HDRP template project2. Add a cube in the sample scene3. Set cube's scale on Z-axis to 0 Expected... Read more
[Timeline] Scrubbing over nested control groups does not yield same resu...
Steps to reproduce:1. Open attached project 'TL - Nested Timelines Scene'2. Open Timeline window and select "Timeline" gameobject3. ... Read more
[URP][VR] Right eye isn't render when using Multi Pass rendering
Steps to reproduce:1. Created new default URP project2. Enabled VR3. Enabled Mock HMD to be able to test without a headset4. Enter P... Read more
Horizonal slider moves when scrolling vertical slider in 'UIElements Sam...
How to reproduce:1. Create and open a new project2. In the Editor select 'Window' > 'UI' > 'UIElements Samples'3. In the UIEle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open