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Editor gets stuck in import loop when creating an Asset during Initializ...
How to reproduce: 1. Open the attached project (entities-initializeonload-bug.zip) 2. Open the Package Manager window 3. Import the... Read more
Importer/Rig Update button does not update
When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more
UnityEditor.PackageManager.Client.Remove returns confusing error when pr...
Summary: Attempting to remove a package using UnityEditor.PackageManager.Client.Remove will return the following error if the proje... Read more
[Profiler] ProfilerRecorder gives invalid values in standalone Build
Steps to reproduce: 1. Download and open project "ProfilerRecorderBugTest.zip" 2. Make sure that "ProfilerScene" is open 3. Enter Pl... Read more
[URP] Hitting play button after building corrupts all URP Shader Graphs
Reproduction steps: 1. Download and open the attached "Fixzy_MaybeNotWorking" project 2. Build the project 3. In the Editor window, ... Read more
[Polybrush] Wireframe doesn't update while sculpting on ProBuilder mesh
1. Install latest probuilder in your project 2. Create a probuilder shere in the scene 3. Install latest Polybrush in your project 4... Read more
[Polybrush][SRP] Texture Blend Shader doesn't show all textures slot fro...
1. Create either a URP or HDRP project 2. Install Polybrush package 3. Import the sample shaders from the package manager for the c... Read more
[UWP] TouchScreenKeyboard shows word suggestions for Password and other ...
The Windows OnScreenKeyboard typically shows word suggestions as you enter in characters along the top bar of Keyboard UI. However, ... Read more
Resigning Unity built macOS app results in "code signature data out of p...
Repro steps: 1. Get a project with one or more native plugins; 2. Built it for macOS standalone; 3. Try to resign it using "codesig... Read more
OpenXR + URP + UWP rendering stuck
Steps to Reproduce: - Download the 2020.3 reproduction project from the submitter or the 2021.2 reproduction project posted below. -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support