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[Win7] Built HD-RP player leaks memory
How to reproduce:1. Create and open a new project using HD-RP template2. Build and run the game3. Observe memory used by the built a... Read more
Editor crashes when importing Acrocatic asset
How to reproduce:1. Create a new project2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crashActua... Read more
[Android] Crash with "java.lang.RuntimeException" error
Reproduction steps:1. Open "1187068" project2. Build & Run for Android Actual Result: App crashes Reproduced with: 2020.1.0a7, 2... Read more
[Addressables] NullReferenceException appears when addressable scriptabl...
To reproduce:1. Open attached project2. Press play in the editor3. Check the console for errors Actual results: NullReferenceExcepti... Read more
[iOS] WebCamTexture.devices returns number of cameras a device has even ...
To reproduce:1. Open the attached project "WebCamTest.zip" and open "SampleScene.unity" scene2. Build for iOS3. Deploy the Xcode pro... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
[HDRP] Swithcing to quality preset without Metal and AO Properties enabl...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Create a new quality pre... Read more
[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...
How to reproduce:1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip")2. Open the repro scene ("Ma... Read more
[Template] For all templates, "Reset packages to default" option resets ...
For all templates, "Reset packages to default" option resets all packages according to 3d template, regardless of the default packag... Read more
Textures turn black in Play mode when QualitySettings.masterTextureLimit...
How to reproduce:1. Open attached project (MasterTextureLimitRepro.zip)2. Open the SampleScene in the Scene folder3. Enter play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes