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By Design
Votes
0
Found in
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2020.1.0a1
2020.1.0a7
Issue ID
1188146
Regression
No
[Template] For all templates, "Reset packages to default" option resets all packages according to 3d template
For all templates, "Reset packages to default" option resets all packages according to 3d template, regardless of the default packages set for that respective template. The packages should be reset according to the template which is set. Due to this, "Reset packages to default" option is unusable right now for other templates.
Steps to reproduce:
1) Create a new project in URP or HDRP template
2) Help > Reset packages to default > Yes
Actual result: Regardless of the packages set for that respective template, packages get reset according to 3d template
Expected result: Packages get reset according to the respective template
Occurring on: 2020.1.0a7, 2019.3.0b5, 2019.2.0f1, 2019.1.0f1, 2018.3.9f1
Environment: Both Windows and Mac
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
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- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Resolution Note:
This is by design. The reset button feature removes all packages and put back the *default* ones in a project. These packages are added to any new project created by a template or not. We have on our roadmap to support reseting project to their original template configuration. No ETA.