Search Issue Tracker

0
votes
By Design

[IL2CPP] UnityLinker error when building

IL2CPP

-

Feb 23, 2021

-

Version/s: 2020.2, 2020.2.0a12, 2020.2.4f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "LinkErrorRepo.zip"2. Build and Run3. Observe Console window Expected result: Builds com... Read more

0
votes
Fixed

[HDRP] NullReference error when adding any Override to a volume

Package: Scriptable Render Pipeline HD

-

Feb 24, 2021

-

Version/s: master 2021/02/24

Reproduction:1) Open any project using hdrp master2) Create a volume3) Select the volume in the assets folder (important)4) Try addi... Read more

0
votes
Fixed

[HDRP] Decal projecting through a mesh produces NaNs when "Affect Normal...

Package: Scriptable Render Pipeline HD

-

Feb 24, 2021

-

Version/s: 12.0.0

Steps to reproduce:1. Open attached project2. Open SampleScene3. Look at the bottom of the cube object4. Observe that the screen goe... Read more

0
votes
Fixed

[Linux] [Vulkan] Crash on vkEnumeratePhysicalDevices when starting the P...

Vulkan

-

Jan 21, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player > Other Settings3. Unch... Read more

0
votes
Fixed

Sprites are culled too early/late when the pivot is off center in Tiny.2...

Package: Tiny Editor

-

Feb 22, 2021

-

Version/s: 0.32.0-preview.54

How to reproduce:1. Open the user's attached "Tiny_SpriteCullBug" project2. Select the "Win-DotNet" for Windows or "MacOS - DotNet" ... Read more

0
votes
Fixed

[VSCode] C# Solution/Project doesn't update the Editor path when using a...

Package: VS Code

-

Feb 24, 2021

-

Version/s: 1.2.3

How to reproduce:1. Create a new project (with the default 3D template)2. In the Package Manager, import the Visual Studio Code Edit... Read more

0
votes
By Design

Colors of objects tinted when updating between Unity versions

Progressive Lightmapper

-

Feb 20, 2021

-

Version/s: 2019.4.20f1, 2020.2.4f1, 2020.2.5f1, 2021.1.0b8, 2021.2.0a3

How to reproduce:1. Open the attached project in Unity 2020.2.3f1 (case_1316292-LightingDifference)2. Open SampleScene3. Observe the... Read more

0
votes
Fixed

[ProBuilder] Mouse selection Box does not select all Edges

Package: Probuilder

-

Feb 24, 2021

-

Version/s: 5.0.0-pre.10

How to reproduce:1. Open the attached project and navigate to the SampleScene2. Open the ProBuilder window and switch to the Edge se... Read more

0
votes
Duplicate

[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...

IL2CPP

-

Feb 15, 2021

-

Version/s: 2021.1, 2021.1.0b6

How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more

0
votes
Postponed

[HDRP] When multiple scenes are used, Lighting tab can show incorrect in...

Package: Scriptable Render Pipeline HD

-

Feb 24, 2021

-

Version/s: master

In the lighting tab, we display the Static lighting of whatever scene is active (marked in bold in the hierarchy). However, instead ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.