Search Issue Tracker
[Timeline] Mouse button up event is not handled properly after resizing ...
Steps to reproduce: 1. Open user's attached project 2. Select "Director" gameobject in the Hierarchy 3. Select Timeline window 4. Sl... Read more
[PLM] Baking lighting Data asset failed error when Auto is enabled after...
1) Download the project `AdventureGame` from the link shared in comments section 2) Open the scene `ProgressiveLightmappingExample` ... Read more
[Linux Editor, Checkmarks are not being displayed on menu options
Steps to reproduce: 1. Download and open the project attached 2. Click "A Menu->Check This" in the top menu of the program Expected... Read more
m_ProbeSetHashes.empty() error after cleaning GI cache in a certain project
1. Download and open attached project: https://oc.unity3d.com/index.php/s/jjjdDW99LmXAQTD 2. Open Preferences window; 3. Go to 'GI C... Read more
Collab drop-down menu button reopens its window each time it's clicked i...
To reproduce: 1. Create a new project 2. Enable Collab 3. Click its drop-down button to open collab window multiple times Expected:... Read more
Temporal Anti-aliasing from the Post Processing Stack not working in the...
To reproduce: 1. Open the project, attached by the user (PBR Rendering.zip) 2. Open "Default Scene" scene 3. Select "Default" asset... Read more
All LOD renders get enabled when LODGroup component is disabled
To reproduce: 1. Open user's project 2. In Inspector window, find LOD Group component and disable it Expected: all renderers get di... Read more
[UWP] Input.GetJoystickNames() empty on Start in UWP builds
To reproduce: 1. Open the attached project 2. Connect at least one Controller to the PC the issue is being tested on 3. Launch "test... Read more
Light Probes and Reflection Probes are ignored when using Graphics.DrawM...
How to reproduce: 1. Open the attached "IndirectDrawTest" project and "Test" scene 2. Open Game view window and notice that there a... Read more
Speedtree can't be affect by wind with shadows only setup
How to reproduce: 1. Download attached project file and open "ShadowsOnlyIssue" Scene 2. Press Play Actual result: Speedtree with s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect element gets selected when trying to select uGUI elements in the Scene view
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene