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GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
[VCS] Version Control window could use a search field to filter down con...
The contents of outgoing/incoming lists in Version Control window can be fairly long at times. Would be useful to have a search fiel... Read more
[HDRP] Box light's shadow flicker at certain camera angles
Steps to reproduce:1) Open attached scene2) Upgrade the project to HDRP3) Attached project updated with serialized camera position. ... Read more
[Android] Unity remote display on the phone is flipped when recording wi...
To reproduce:1. Open attached project2. Install Unity Remote 5 to Android device3. In the editor open Recorder window4. Press the Pl... Read more
[ShaderGraph] Setting texture to None does not update texture in the pre...
If you have a texture attached to a node in a shader graph, setting the texture to 'None' will not update the preview in the node. R... Read more
[LuminOS] Unity Player Input Field prints NullReferenceException when ty...
How to reproduce:1. Open project from OC link below2. Change ML Certificate in the player settings3. Build and deploy the app to ML4... Read more
Selecting a different Polygon collider when already editing one does not...
How to reproduce:1. Open the attached "PolygonColliderEdit.zip" project and enter "SampleScene"2. In the Hierarchy, select "Polygon1... Read more
[UI] Some icons look pixelated when UI scale value is more than 125%
To reproduce:1. Open an attached project or create a new one2. Change UI scaling to 200%3. Restart Editor to apply Scaling value Act... Read more
"Destroy can only be called from the main thread" is thrown after buildi...
How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more
[Addressables] DontDestroyOnLoad() GameObjects lose their fields and re...
How to reproduce:1. Open the "Init" Scene in the user attached project2. Enter play mode3. When "TestScene" loads, click on "Test 1"... Read more
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