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[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...
Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more
[VCS] Various VCS actions are not greyed out in the VCS Context menu for...
How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. Create a new folder and submit it4. ... Read more
Visual Effect Graph throws exception when "Select Asset", "Force Runtime...
How to reproduce:1. Open attached project "19.3.b3.zip"2. Open "Window" -> "Visual Effects" -> "Visual Effects Graph" window3.... Read more
Bug Reporter fails to Submit a Report when trying to attach a Large project
Reproduction steps:1. Open the attached project(Check the notes below)2. Open the bug reporter window3. Try to submit the bug report... Read more
[LWRP] Projects with LWRP 7.0.1 throw an error related to conflicting wi...
Steps to reproduce:1. Open the attached project "Case_1184461"2. Notice the error in the console Expected results: No errors display... Read more
[LWRP] "NullReference Exception" is thrown on creating Animation of Ligh...
NullReference Exception is thrown on creating Animation of Light 2D Steps to Reproduce:1. Create a new Project2. Install Window >... Read more
[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
The API for the Gyroscope doesn't work correctly in current (Beta) versions of iOS 13 and iPadOS 13. Running the same code on iOS 12... Read more
Shadergraph: Multiply node with matrix plugged into both inputs won't ex...
Notes: reproduces in 7.0.1 release, 7.1.1 release, and 8.0.0 github project (eca116d0f3)Does not reproduce on 6.9.1 release. Repro s... Read more
Shadergraph preview for lit and unlit sprite master node wrong color whe...
Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more
[2D][SpriteShape] The last point of the Sprite Shape does not behave cor...
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape Repro ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open