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Timeline's marker jumps back to the last frame of a clip in record mode,...
Because of this behavior a keyframe might appear in a wrong location. It's expected that, when a change is made to the object in a ... Read more
[Android] Exception while initializing GoogleVR from Unity library usin...
Steps to reproduce: 1) Open Unity and create a new project 2) Switch platform to Android in the Build settings 3) In the Player Set... Read more
When calling UnityWebRequest.Post and passing a dictionary with data of ...
The following is the error that occurs: "UriFormatException: Uri is longer than the maximum {0} characters." Steps to reproduce: 1.... Read more
DllNotFoundException when calling SslStream.AuthenticateAsClient on OSX ...
Reproduced only with OSX 10.12.6 and .Net 4.6 How to reproduce: 1. Download attached project 2. Open "Bug" Scene 3. Press Play Act... Read more
[Daydream] Black/distorted frame appears when switching between MSAA lev...
Steps to reproduce: 1) Download attached project 'msaa_2017_bug.zip' and open in Unity 2) Make sure VR SDK is set to Daydream in th... Read more
[iOS] [IL2CPP] [.NET 4.6] Confused SyncEvent call in iOS build for .NET ...
Reproduction Steps: 1. Open User's project 2. Switch platform to iOS 3. Build 4. Try to compile in XCode Notice that compiler thro... Read more
[Mobile][IL2CPP] Builds with Blend Trees fail with linker error in Regis...
Steps to reproduce: 1. Open the attached project 2. Build to iOS 3. In Xcode, build to an iOS device Result: [iOS] Build fails wit... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro: 1. create a new Tile... Read more
GameObject which has a disabled cloth component does not follow parent's...
Step to reproduce: 1) Download attached project and open in Unity 2) Open scene 'springmovebug' and press Play 3) Enable Cloth chec... Read more
[Daydream] Application crash when switching between MSAA levels
Steps to reproduce: 1) Download attached 'CrashSwitchingMSAA.zip' project and open in Unity 2) Open 'MsaaTest' script and decrease ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled
- Editor crash when launching Renderdoc in Play mode
- The display target does not change when using ChangeDisplayAsync with a 4k monitor and another with a different resolution and a Portrait mode
- [Mobile] Video not playing on some mobile devices