Search Issue Tracker
Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.0
Issue ID
946307
Regression
Yes
GameObject which has a disabled cloth component does not follow parent's transform
Step to reproduce:
1) Download attached project and open in Unity
2) Open scene 'springmovebug' and press Play
3) Enable Cloth checkbox on the Game view
4) In the Hierarchy window select -> Player -> D03_PONY_CLOTH_COLLIDER->D03M01HAIR and disable Cloth component in the Inspector window
Observe that gameObject which has a disabled cloth component does not follow parent's transform
Expected result : GameObject, which has a disabled cloth component should follow parent's transform ( check attached video 'expected.mp4')
Actual result: GameObject does not follow parent's transform ( check attached video 'actual.mp4')
Reproduced with:
5.6.0a6, 5.6.3p2, 2017.1.1f1, 2017.2.0b9, 2017.3.0a6
Not reproduced with:
5.5.4p3, 5.6.0a1, 5.6.0a4
Regression since:
5.6.0a5 or 5.6.0a6, project crashed using 5.6.0a5, so I wasn't able to find the exact version
----------------------------------------------------------------------------------------------------------------------------
Fixed in: 5.6.4p2, 2017.1.2p2, 2017.3.0b6, 2018.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment