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Inclusion of com.unity.xr.windowsmr.metro in WSASubtarget PC build cause...
Reproduction steps:1. Open attached project 'Project.zip'2. Run 'Build.ps1' file3. Open generated solution in 'Builds' folder4. In V... Read more
Duplicating asset replaces it with one of its sub-assets if the asset is...
Reproduction steps:1. Download and open the attached project "1189089.zip" in an Editor version prior to the fix2. Create a parent S... Read more
Inspector Help Button for scripts derived from MonoBehaviour result in 404
Repro Steps:1) Create a new 3D project2) Select "Main Camera" in the Hierarchy3) Click "Add Component" in the Inspector4) Select "Ne... Read more
[URP] Graphical artifacts appears on Selecting "Freefrom Light 2D
On selecting "Freefrom Light 2D" graphical artifacts appears, and the "Freefrom Light 2D" list visible when 2D Renderer applied in R... Read more
Memory of non persistent event listeners isn't cleared when calling Unit...
How to reproduce:1. Open the attached "1303095 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Open the Profi... Read more
Materials applied to GameObjects at runtime from Resources/Addressables ...
How to reproduce:1. Open the user's attached "U - Bugreport project.zip" project2. Go to File -> Build And Run3. Observe the Game... Read more
Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps:1. Open user's attached project2. In the Hierarchy window, create Empty GameObject (or any other GameObject)3. Dr... Read more
Crash with GenericRemote::CheckAndroidSDKPath when entering play mode
Reproduction steps:1. Open the user's attached project2. Open "SampleScene"3. Press Play Expected result: Scene playsActual result: ... Read more
Terrain Selection outline is missing
When a Terrain object is selected it no longer displays a selection outline Repro Steps:1. Install and launch 2021.1.0b22. Create a ... Read more
100% CPU usage for an extended period of time when importing an asset wi...
How to reproduce:1. Create a new project2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is imported a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch