Search Issue Tracker

In Progress

Fixed in 6000.0.X, 6000.3.4f1, 6000.4.X, 6000.5.X

In Progress in 6000.5.X

Votes

0

Found in

6000.0.63f1

6000.3.0f1

6000.4.0a5

6000.5.0a2

Issue ID

UUM-130032

Regression

Yes

Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled

Graphics Debugging Tools

-

How to reproduce:
1. Open the attached project "IN-126388"
2. In the Rendering Debugger's Rendering tab, change the Overdraw Mode to "All"
3. In the Lighting window's Environment tab, turn on Fog
4. Change the Fog's Color
5. Observe the Game View

Actual result: The “Cube” GameObject is shown in different colors depending on the Fog Color
Expected result: The “Cube” GameObject remains shown as blue regardless of the Fog Color

Reproducible with: 2023.3.0a17, 6000.0.63f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Not reproducible with: 2023.3.0a16

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Add comment

Log in to post comment