Search Issue Tracker
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce: 1. Open the project, attached by the tester (noMethod.zip) 2. Observe the compilation error in the console Expected:... Read more
JsonUtility.ToJson() modifies its input parameters
To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip) 2. Open Test Runner 3. Run all EditMode tests 4. Observe t... Read more
[UWP] Build fails if there's a space at the end of "Product Name" (Playe...
How to reproduce: 1. Open any project (or create a new one) 2. Open Player settings 3. Add a space at the end of "Product Name" fiel... Read more
Crash when certain variables of a new CustomRenderTexture are used in sc...
Steps to reproduce: 1.Open attached 'CRTexture Crash.zip' Unity project 2.Open scene ’Test’ 3.Enter Play mode Reproduced in: 2017.3... Read more
Running a Task that derives from a class as generic results in a crash w...
Steps to reproduce: 1. Download and open the attached project 2. Run the provide tests Result: Unity Editor freezes and crashes. R... Read more
[IL2CPP] When the project is built on a device, the built symbols.zip fi...
Reproduction steps: 1. Open the attached project; 2. Check if Scripting Backend is set to IL2CPP; 3. Build the project on a device; ... Read more
Console "RenderTexture.GenerateMips failed" errors are thrown when enter...
To reproduce: 1. Open the "DefaultScene" in the user-provided project 2. Enter Play mode 3. Observe Console window Desired outcome:... Read more
SpeedTree object is not connected to it's shadow
Reproduction steps: 1. Download project "SMALL_SpeedTreeGrass.zip" and open in Unity 2. Open scene "1" Expected: there should be no... Read more
GestureRecognizer.TappedEvent is deprecated and suggests using OnTappedE...
Steps to reproduce: 1. Open attached project "942738.zip" 2. Open "Test.cs" script Actual Result: *GestureRecognizer.OnTappedEvent ... Read more
[.NET 4.6][iOS] Crash in il2cpp::icalls::System::System::Net::Sockets::S...
Steps to reproduce: 1. Download the project attached by the user 2. Build "test" scene to iOS 3. Build the project to an iOS device ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup