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0
votes
Duplicate

[Mac 10.13]Pink screen is rendered by scene view on creating a new proje...

Graphics - General

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Mar 23, 2018

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Version/s: 2018.1.0b12, 2018.1.0b13

[Mac 10.13]Pink screen is rendered by scene view on creating a new project using HDRP template Pink screen is rendered by scene view... Read more

0
votes
By Design

Mesh with high compression size is higher than with no compression

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b10

To reproduce:1. Open project2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled3. Connect the player ... Read more

0
votes
Fixed

LineRenderer sometimes does not change its startWidth or endWitdh when c...

Visual Effects - Legacy

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Mar 23, 2018

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Version/s: 2017.3.2f1

How to reproduce:1. Open attached project ("LineRendererNotDissapearingBug.zip")2. Enter Play Mode3. In Hierarchy, delete "Target" G... Read more

0
votes
Fixed

Asset Bundle dependencies are included from an asset linkage in an anima...

Asset - Importers

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Feb 27, 2018

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open "TestDependenciesCollected.zip" project2. Enter Play Mode3. Click on "Load Bundle From StreamingAssets" ... Read more

1
votes
Duplicate

Changing to/from custom layouts causes errors: "Failed to destroy views:...

Themes

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Mar 20, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Download "Preferences.rar"2. Extract it into "...\AppData\Roaming\Unity\Editor-5.x" folder3. Create a New Pro... Read more

0
votes
Fixed

"Invalid AABB a" exception is thrown when shape's scale on one axis is s...

Visual Effects - Legacy

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Mar 18, 2018

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Version/s: 2017.3.1p3

Steps to reproduce:1. Create new project2. Add particle system to scene (Create -> Effects -> Particle System)3. In particle s... Read more

0
votes
Fixed

Editor crashes on BlockMask::FillSpriteData when packing certain Sprite ...

2D

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Mar 23, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open attached "AtlasCrash" project and "MainMenu" scene2. Switch to Android platform3. Enter playmode Result - C... Read more

0
votes
Fixed

[Template] "RenderingCommandBuffer" exceptions are thrown when the proje...

Graphics - General

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Mar 26, 2018

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Version/s: 2018.1.0b13

"RenderingCommandBuffer: invalid pass index 2 in DrawMesh" exceptions are thrown when the project is opened with "3D With Extras" Te... Read more

0
votes
Fixed
0
votes
Won't Fix

Material arrays don't work with Masked Images

uGUI

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Mar 16, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open the User Submitted Project "UIMaterialArrayBug" and Open the "Bug" Scene2. Play the Scene3. Observe the Ima... Read more

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