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[Mac 10.13]Pink screen is rendered by scene view on creating a new proje...
[Mac 10.13]Pink screen is rendered by scene view on creating a new project using HDRP template Pink screen is rendered by scene view... Read more
Mesh with high compression size is higher than with no compression
To reproduce:1. Open project2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled3. Connect the player ... Read more
LineRenderer sometimes does not change its startWidth or endWitdh when c...
How to reproduce:1. Open attached project ("LineRendererNotDissapearingBug.zip")2. Enter Play Mode3. In Hierarchy, delete "Target" G... Read more
Asset Bundle dependencies are included from an asset linkage in an anima...
Reproduction steps: 1. Open "TestDependenciesCollected.zip" project2. Enter Play Mode3. Click on "Load Bundle From StreamingAssets" ... Read more
Changing to/from custom layouts causes errors: "Failed to destroy views:...
Reproduction steps: 1. Download "Preferences.rar"2. Extract it into "...\AppData\Roaming\Unity\Editor-5.x" folder3. Create a New Pro... Read more
"Invalid AABB a" exception is thrown when shape's scale on one axis is s...
Steps to reproduce:1. Create new project2. Add particle system to scene (Create -> Effects -> Particle System)3. In particle s... Read more
Editor crashes on BlockMask::FillSpriteData when packing certain Sprite ...
How to reproduce:1. Open attached "AtlasCrash" project and "MainMenu" scene2. Switch to Android platform3. Enter playmode Result - C... Read more
[Template] "RenderingCommandBuffer" exceptions are thrown when the proje...
"RenderingCommandBuffer: invalid pass index 2 in DrawMesh" exceptions are thrown when the project is opened with "3D With Extras" Te... Read more
Material arrays don't work with Masked Images
How to reproduce:1. Open the User Submitted Project "UIMaterialArrayBug" and Open the "Bug" Scene2. Play the Scene3. Observe the Ima... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning