Search Issue Tracker
Fixed in 2018.2
Fixed in 2017.4, 2018.1
Votes
0
Found in
2017.3.2f1
Issue ID
1017529
Regression
No
LineRenderer sometimes does not change its startWidth or endWitdh when changing the values from script
How to reproduce:
1. Open attached project ("LineRendererNotDissapearingBug.zip")
2. Enter Play Mode
3. In Hierarchy, delete "Target" GameObject
4. Observe Scene or Game view
Expected result: All LineRenderer lines have changed their startWidth and endWidth values
Actual result: Some of the LineRenderer components did not change their startWidth and endWidth values
Reproducible with: 2018.2.0a6, 2018.1.0b13, 2017.4.0f1, 2017.3.2f1, 2017.2.2p1, 2017.1.3p2, 5.6.5p2
Note:
In order to bypass the issue, you have to change LineRenderer Alignment to View and then move or rotate the camera in Scene view
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] SystemInfo.systemMemorySize returns negative values
- [Physics Debugger] Colliders are visualized even if their Layer is not selected in the Show Layers property
- Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
- [macOS] Video Player's 5.1 audio channel layout is incorrect when outputting to Audio Source
- AssetDatabase is overwriting GUIDs
Add comment