Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.2f1
Issue ID
1017529
Regression
No
LineRenderer sometimes does not change its startWidth or endWitdh when changing the values from script
How to reproduce:
1. Open attached project ("LineRendererNotDissapearingBug.zip")
2. Enter Play Mode
3. In Hierarchy, delete "Target" GameObject
4. Observe Scene or Game view
Expected result: All LineRenderer lines have changed their startWidth and endWidth values
Actual result: Some of the LineRenderer components did not change their startWidth and endWidth values
Reproducible with: 2018.2.0a6, 2018.1.0b13, 2017.4.0f1, 2017.3.2f1, 2017.2.2p1, 2017.1.3p2, 5.6.5p2
Note:
In order to bypass the issue, you have to change LineRenderer Alignment to View and then move or rotate the camera in Scene view
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resizing Profiler Module Details panel and releasing mouse button outside Unity doesn't cancel resize
- "Auto-hide gizmos" preference is not saved when reopening the project
- Sampling a custom depth texture on a machine with a GTX 1080 makes object's textures display the wrong color when in Play mode or Player
- Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass shader when AssetBundles are built in older Unity Versions
- [Android] URP Project crashes when built on a device with PowerVR Rogue GE8320 GPU
Add comment