Search Issue Tracker
Duplicate
Votes
1
Found in
2017.3.0f3
Issue ID
1016464
Regression
No
Changing to/from custom layouts causes errors: "Failed to destroy views: SplitView"
Reproduction steps:
1. Download "Preferences.rar"
2. Extract it into "...\AppData\Roaming\Unity\Editor-5.x" folder
3. Create a New Project
4. Switch to/from Custom Layouts ("Nate_Design", "Nate_Test")
Expected Result: Layout changes without any errors
Actual Result: Changing to/from custom layouts causes errors: "Failed to destroy views: SplitView"
Reproduced with: 2018.2.0a6, 2018.1.0b13, 2017.4.0f1, 2017.3.2f1, 2017.2.2p2, 2017.1.3p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
This is a duplicate of issue #1079742