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References to a script is broken when moving it from another GameObject
To reproduce:1. Open the attached project2. Open the 'Test' scene3. Click on the first cube in the hierarchy view4. Try dragging the... Read more
Resetting display sleep settings does not reset sleep timer on Android
Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Version 4.3.0f4 (e01000627d60) This is an intended behavior on A... Read more
Crash when updating Angry bots to 4.3 using Unity free license
Steps to reproduce : - open Unity 4.2 using the free license ( Help > Manage License > Return License )- import Angry Bots and... Read more
Using HttpWebRequest with "https"-protocol will leave thread running in ...
This is a regression from Unity 4.2. In Unity 4.3 it can be worked around by selecting ".NET2.0" instead of ".NET2.0 subset" in play... Read more
Holding right mouse button and switching to 2D mode does not switch to t...
To reproduce:1. Open any project2. Set the camera to Perspective camera3. Hold right mouse button and press shortcut key for 2D mode... Read more
Screen.width and height reporting incorrect values in the editor.
Screen.width and height is reporting incorrect values in the editor. To reproduce:1. Put any image effect on the camera.2. Output to... Read more
DOC: Array docs contain 404 link to MSDN
To reproduce:1. Open http://docs.unity3d.com/Documentation/ScriptReference/Array.html2. Click the link found at: "For more informati... Read more
Undo.RecordObjects isn't working for objects referencing
Undo.RecordObjects isn't working for objects referencing each other when one gets deleted. To reproduce:1. Open the attached project... Read more
Mesh "Read/Write Enabled" unchecked takes as much memory as checked
To reproduce:1. Open attached project2. Build and run on iOS3. Notice in profiler meshes memory usage - 3.6mb4. Change "Read/Write e... Read more
SmoothDamp example in the documentation is incorrect
Correct example:Current SmoothDamp Documentation:<file://localhost/Applications/Unity/Unity.app/Contents/Documentation/html/en/Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal