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AddressablesDataBuilders.cs method CreateResult() does not assign the pa...
How to reproduce:1. Create a new Unity project2. Download and import the Addressables package3. Navigate to Packages/Addressables/Ed... Read more
[Serialization] Empty class instances are not deserialized and become null.
To reproduce:1. Open LocalizationTests project from the link provided in the edit2. Delete the "Localization Settings.asset" and cre... Read more
An Asset is deselected when its Texture Shape value is changed and the c...
Steps to reproduce:1. Open user's attached project "19.3 Packages.zip"2. Navigate to Project -> Assets and select the only Assets... Read more
[iOS] It is unable to dynamically instantiate ARSession when instantiati...
A Customer wants to create the ARFoundation system dynamically (because in his App he can use another kind of AR systems. A Customer... Read more
[Animation Stream] binding AnimationStream handles on a nested Animator ...
[Animation Stream] binding AnimationStream handles on a nested Animator hierarchy triggers an exception. Repro:1- Open scene '2BoneI... Read more
[HDRP] Game window turns black when lighting is toggled off (bulb icon) ...
How to reproduce:1. Open a project with HDRP template2. In the Scene window disable scene lighting (lightbulb button on top of scene... Read more
[VCS] Material Inspector Header (most entries) should be enabled for non...
Expected result: The header context menu's non-writing functionality like the "Select Shader", "Edit Shader...", "Create Material Pr... Read more
Shortcut Manager's Search field extends outside window bounds when it's ...
How to reproduce it:1. Create a new project2. Edit > Shortcuts3. Fill the search field with random characters Expected result: Se... Read more
Editor throws OpenCL Error when no GPU is present for a given OpenCL dri...
Steps to reproduce: 1. Create a new project or open an existing one2. Make sure that the GPU drivers installed on your machine do no... Read more
[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...
Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open