Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2020.1.0a1
Issue ID
1180207
Regression
No
[VCS] Material Inspector Header (most entries) should be enabled for non checked out materials. Same for many other inspectors.
Expected result: The header context menu's non-writing functionality like the "Select Shader", "Edit Shader...", "Create Material Preset", "Copy Material Properties", "Copy Atlas" should be enabled for non checked out materials.
Actual result: The whole header context menu is inaccessible for non checked out materials.
Same for most/all of other editor inspector controls; things that don't modify an object should be enabled even for non-checked-out assets.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment