Search Issue Tracker
Failed scripted import leaves Unity Editor in strange state
1. What happened A scripted importer that throws an exception leaves an untitled, unmodified scene with partial results of the impor... Read more
Soft shadows have a hard line where the first Shadow Cascade splits
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" scene3. Zoom into the shadow of the Cube in the Game view Expec... Read more
Opening external applications (like code editor) makes all additional/ex...
Reproduction Steps:1. Create new project2. Separate Project, Console or other tabs to their own windows3. Create new script4. Double... Read more
[VideoPlayer] Different frame at the same Timestamp in different Unity v...
Reproduction steps:1. Open the attached '1014951_project' using 5.6 Unity version.2. Play the 'MoviePlayerScene'.- Notice the paused... Read more
Accessing serializedProperty.objectReferenceValue shows "type is not a s...
To reproduce: 1. Open the project, attached by the tester (serializedPropertyBug.zip)2. Open the "scene" scene3. Select TestObject i... Read more
[SpriteRenderer] Illumination does not work on Sprite Renderer on WebGL/...
How to reproduce:1. Open the user attached project, switch platform to Android(or iOS and WebGL)2. Open "TestScene1" and observe the... Read more
Hair shader on blacksmith asset store project is broken
Hair shader on blacksmith asset store project is broken. 1. What happenedOSX. Running the example scenes from the Unity Blacksmith P... Read more
Editor - crashed when draging a script into assets folder
Editor crashed when draging a script intot the assets folder, was only able to repo this once. 1. What happenedDrag the attached Hel... Read more
[Graphics General] Textures are not rendered with ScriptableRenderPipeli...
Textures are not rendered with ScriptableRenderPipeline when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics... Read more
[Enlighten][WebGL] Properly handle platforms that where realtime GI is n...
Light effects and assets are not rendered when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics API. Steps to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning