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[Visualizations] PLM Baked Albedo visualization textures does not update...
If scene visualization is set to Albedo and PLM is the selected lightmapper, moving objects with albedo textures in auto mode causes... Read more
Copying and pasting keyframes in Animation window mixes up their values
To reproduce: 1. Open the project, attached by the user (TEST2.zip) 2. Open "anim" scene 3. Select Cube in the Hierarchy 4. In the ... Read more
UI Image with its x and y axis scaled to 0 doesn't pass raycast when its...
To reproduce: 1. Open attached Unity project "ClickTest2.zip" 2. Open "Game_0" scene 3. Go into Play Mode 4. In the Hierarchy, navig... Read more
[iOS] [WWW] [.Net 4.6] Webclient on iOS throws an exception that URI pre...
Reproduction Steps: 1. Open User's Project 2. Open "Main" scene 3. Select iOS Platform 4. Build and deploy to iOS device 5. Pick "We... Read more
Assertion failed on expression: 'verts.size() > 0" is shown when NavMesh...
To reproduce: 1. Open the project, attached by the user (NAVMESH ASSERTION.zip) 2. Open "test" scene 3. Enter Play mode 4. Observe ... Read more
AlphaToMask renders incorrectly in OpenGL and Vulkan
Steps: 1. The repro scene has a sphere using AlphaToMask in Shader. 2. Build Windows player or Android apk 3. Run with DX11, GLCore ... Read more
Unity crashes in TransformInternal::CopyTransformMinimal after undoing ...
Steps to reproduce: 1.Open attached ‘Undo.zip' Unity project 2.Open ‘Test’ scene 3.Expand ‘Parent’ object in the Hierarchy 4.Drag ‘C... Read more
[Surface] Scene view doesn't show any objects - New Project
Reproduction steps: 1. Create a new project 2. Create a Cube 2. Look at the Scene view Window Expected Result: The Cube is visible... Read more
Sprites packed with Sprite Atlas are rendered incorrectly when using Lin...
To reproduce: 1. Open attached Unity project "SpritePackerLightingProblem.zip" 2. Open "main" scene 3. Go into Play Mode 4. Inspect ... Read more
"Failed PVRTC compression" when packing compressed variant Sprite Atlas ...
1. Open attached project 2. File > Build Settings > Switch Platform to iOS 3. Click on "sd" variant sprite atlas (Scale < 1 to repro... Read more
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