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[New Input System][Mobile] Touch.tapCount is always 0
Steps to reproduce: 1. Open user's attached project "DeviceSimBugs.zip" 2. Build it to Android 3. Notice "tap count" is always 0 Ex... Read more
GetStyleLength sets StyleLength value unit from Percent to Pixel
Reproduction steps: 1. Open attached project "LengthUnit.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console window ... Read more
Ruby's Adventure 2D Beginner project Scene View is in 3D orientation ins...
How to reproduce: 1. Open Hub by double-clicking on Unity.exe 2. Navigate to Learn 3. Download Ruby's Adventure: 2D Beginner projec... Read more
Prefab stage error appears when changing a Prefab asset in play mode if ...
Steps: 1. Create a Cube prefab 2. Switch to InContext mode 3. Enter play mode 4. Select cude asset and uncheck MeshRenderer componen... Read more
[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...
In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more
[Editor] 'Colour picker' from Material property remains open after closi...
'Colour picker' window remains open when the Inspector window closed by 'Close Tab' option. Step To reproduce: 1. Create a New Pro... Read more
[UIElements] Small visual regressions
Small visual glitches are apparent in the VFX Graph and Shader Graph. Repro steps: 1. Create a Gradient node in the VFX graph 2. Ch... Read more
Pressing "Play" once while inspecting an audio asset plays the audio 2 o...
How to reproduce: 1. Open the attached "1259245.zip" Unity project 2. Select any audio asset and inspect it 3. Press "Play" in the a... Read more
[Shadergraph] dynamic node outputs no longer change visually to reflect ...
Repro steps: 1. Open shadergraph 2. create a "Position" node 3. create a "Remap" node 4. plug the output of "Position" into "In" of ... Read more
Editor crash on loading project with Vulkan set as the graphics API
How to reproduce: 1. Open the attached 'project-1255713.zip' project 2. In the 'Project Settings' > 'Player' set the graphics API to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D physics makes object movements to flicker
- Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"