Search Issue Tracker
Fixed in 10.0.0
Votes
0
Found in [Package]
Master (2d1f12662e)
Issue ID
1259501
Regression
Yes
[Shadergraph] dynamic node outputs no longer change visually to reflect input
Repro steps:
1. Open shadergraph
2. create a "Position" node
3. create a "Remap" node
4. plug the output of "Position" into "In" of "Remap
Expected result: the output of Remap turns yellow to reflect the new output type, and the label turns to Out(3)
Actual result: the output stays blue and stays as Out(1), and if plugged into a node will look as if it's being recast from a vector1 to a vector3, although the end result in the preview and resulting shader will be correct.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents
Add comment