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Shift key is not producing KeyDown & KeyUp events
Steps to reproduce: 1. Open user attached project (ShiftBugExample) 2. Create a Text game object (Game Object > UI > Text) 3. Attach... Read more
NavMesh selected slider changes when Voxel Size warnings appear or disap...
To reproduce: 1. Open my attached project 2. Go to Window > Navigation 3. In Opened Navigation window, go to Bake tab and click Adva... Read more
Default Camera game object uses deprecated 'GUI Layer' component
1. What happened GUI Layer component looks like became deprecated as of 2017.2, but our default Camera uses it. 2. How we can repr... Read more
Return 'Report a bug' to Help menu
1. What happened There's enough free space in the Help menu to have separate 'Report a bug' menu item. Having it there would speed u... Read more
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding light compone...
To reproduce: 1. Open attached project. 2. Open scene: Particle Test Scene 3. In hierarchy: Create Empty game object 4. In inspecto... Read more
[macOS] Close window shortcut (CMD+W) stopped working on some editor win...
Steps to reproduce: 1. Open any project with 2017.2.0b1 2. Open some window that is not in the 'Windows' menu tab, e.g. 'Build Sett... Read more
Rename 'Troubleshoot Issue...' Help menu item
1. What happened 'Troubleshoot Issue' is grammatically incorrect as it should have an article 'an' or 'the' before 'Issue'. IMHO, 'U... Read more
[Timeline] Pasting same Track from Timeline A to Timeline B more than on...
How to reproduce: 1. Open the attached "TimelineBugPaste" project and "Repro" scene 2. Make sure that Timeline window is open and s... Read more
[DrawMeshInstanced] Instanced meshes disappear when attaching FrameDebug...
Steps to repro: 1. Open attached project and '02_RocksScene'; 2. Go to Build Settings (File -> Build Settings); 3. Check 'Developme... Read more
Error "Must set an output directory through SetCompileScriptsOutputDirec...
Reproduction steps: 1. Create new project. 2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects