Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0b1
Issue ID
923352
Regression
Yes
Default Camera game object uses deprecated 'GUI Layer' component
1. What happened
GUI Layer component looks like became deprecated as of 2017.2, but our default Camera uses it.
2. How we can reproduce it using the example you attached
- New scene
- See Main Camera (or any other Camera GO)
>>>
GUI Layer (Deprecated) component is there.
Expected: We shouldn't use any deprecated components in default settings.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment