Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.2.0b1
Issue ID
923355
Regression
Yes
Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding light component under any game object
To reproduce:
1. Open attached project.
2. Open scene: Particle Test Scene
3. In hierarchy: Create Empty game object
4. In inspector: Click "Add Component"
5. Type in: "light" and press enter
Crash!
NOTES:
When creating light by Right Clicking -> Light -> Point light === everything works fine,
crashes when adding light component on empty object
not reproducible: 5.6.0p2 (16aa12025f2e), 2017.1.0b1 (a29fc4a7eb25)
reproduced on :2017.2.0b1 (8ea65b152036)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View
Add comment